<?xml version="1.0" encoding="utf-8"?>

<!--

    ADOBE SYSTEMS INCORPORATED
    Copyright 2008 Adobe Systems Incorporated
    All Rights Reserved.

    NOTICE: Adobe permits you to use, modify, and distribute this file
    in accordance with the terms of the license agreement accompanying it.

-->

<!--- The default skin class for the Spark Button component.  

       @see spark.components.Button
        
      @langversion 3.0
      @playerversion Flash 10
      @playerversion AIR 1.5
      @productversion Flex 4
-->
<s:SparkSkin xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" 
             xmlns:fb="http://ns.adobe.com/flashbuilder/2009" minWidth="10" minHeight="21" alpha.disabled="0.5">
    
    <!-- host component -->
    <fx:Metadata>
        <![CDATA[ 
        /** 
         * @copy spark.skins.spark.ApplicationSkin#hostComponent
         */
        [HostComponent("spark.components.Button")]
        ]]>
    </fx:Metadata>
    
    <fx:Script fb:purpose="styling">
        <![CDATA[         
            /* Define the skin elements that should not be colorized. 
            For button, the graphics are colorized but the label is not. */
            static private const exclusions:Array = ["labelDisplay"];
            
            /** 
             * @private
             */     
            override public function get colorizeExclusions():Array {return exclusions;}
            
            /**
             * @private
             */
            override protected function initializationComplete():void
            {
                useChromeColor = true;
                super.initializationComplete();
            }  
            
            /**
             *  @private
             */
            override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number) : void
            {
                    shadow.radiusX = cornerRadius;
                    fill.radiusX = cornerRadius;
                    lowlight.radiusX = cornerRadius;
                    highlight.radiusX = cornerRadius;
                    border.radiusX = cornerRadius;
                
                
                if (highlightStroke) highlightStroke.radiusX = cornerRadius;
                if (hldownstroke1) hldownstroke1.radiusX = cornerRadius;
                if (hldownstroke2) hldownstroke2.radiusX = cornerRadius;
                
                super.updateDisplayList(unscaledWidth, unscaledHeight);
            }
            
            private var cornerRadius:Number = 5;
        ]]>        
    </fx:Script>
    
    <!-- states -->
    <s:states>
        <s:State name="up" />
        <s:State name="over" />
        <s:State name="down" />
        <s:State name="disabled" />
    </s:states>
    
    <!-- layer 1: shadow -->
    <!--- @private -->
    <s:Rect id="shadow" left="-1" right="-1" top="-1" bottom="-1" radiusX="16">
       
    </s:Rect>
    
    <!-- layer 2: fill -->
    <!--- @private -->
    <s:Rect id="fill" radiusX="8" top="1" left="1">
      
    </s:Rect>

    <!-- layer 3: fill lowlight -->
    <!--- @private -->
    <s:Rect id="lowlight" left="1" right="1" top="1" bottom="1" radiusX="5">
        <s:filters>
            <s:GlowFilter inner="true" color="#A3A3A3" strength="2" /> 
        </s:filters>
        <s:fill>
            <s:SolidColor color="#BEBEBE" />
        </s:fill>
    </s:Rect>
    
    <!-- layer 4: fill highlight -->
    <!--- @private -->
    <s:Rect id="highlight" left="1" right="1" top="1" bottom="1" radiusX="10">
        
    </s:Rect>
    
    <!-- layer 5: highlight stroke (all states except down) -->
    <!--- @private -->
    <s:Rect id="highlightStroke" left="1" right="1" top="1" bottom="1" radiusX="8" excludeFrom="down">
       
    </s:Rect>
    
    <!-- layer 6: highlight stroke (down state only) -->
    <!--- @private -->
    <s:Rect id="hldownstroke1" left="1" right="1" top="1" bottom="1" radiusX="8" includeIn="down">
        
    </s:Rect>
    <!--- @private -->
    <s:Rect id="hldownstroke2" left="2" right="2" top="2" bottom="2" radiusX="8" includeIn="down">
      
    </s:Rect>
    
    <!-- layer 7: border - put on top of the fill so it doesn't disappear when scale is less than 1 -->
    <!--- @private -->
    <s:Rect id="border" left="0" right="0" top="0" bottom="0" height="20" radiusX="24">
<!--        <s:stroke>
            <s:LinearGradientStroke>
                <s:GradientEntry color="0xafafaf" />
                <s:GradientEntry color="0xdadada" />
            </s:LinearGradientStroke>
        </s:stroke>
-->    </s:Rect>
    
    <!-- layer 8: text -->
    <!--- @copy spark.components.supportClasses.ButtonBase#labelDisplay -->
    
</s:SparkSkin>